Flappy Plane
Welcome to the Flappy Plane Project!
This game was made with the proposition of learn more about Unity 2D games and the exclusive content about it.
Is a non-profit project and made to increase my portfolio!
Things i learned in all development:
- Understanding the Unity 2D interface;
- Understanding the process of creating a 2D game;
- Application of physics in 2D games;
- Integration of Collision Events with the code;
- Creating a graphical interface that updates dynamically;
- Unity Event Flow;
- Animations for 2D games;
- Blend of different 2D animations;
- Application of Unity's particle system in 2D games;
- Creation of a system that controls the difficulty;
- Responsive GUI for the game;
- Use of data persistence;
- Use of UnityEvents in code to facilitate teamwork;
- Use of two cameras simultaneously in the project;
- Multiple Canvas within the 2D game;
- Using Coroutines to improve performance;
- Triggering of events through the 2D animation system.
Credits
All arts are taken from Alura's course, all credits reserved for them.
Extra Credits for:
Gear Icon -> Settings icons created by Gregor Cresnar Premium - Flaticon
Smoke particle -> Cloud icons created by Akalidz - Flaticon
Game Repo
https://github.com/gmanasses/FlappyPlane
Status | In development |
Platforms | HTML5 |
Author | DuckHat |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Unity |
Development log
- Finished GameFeb 20, 2023
- v0.8Feb 13, 2023
- v0.5Feb 08, 2023
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